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John Wall's post up game is getting very good, very fast

Tommy Gilligan-USA TODAY Sports

Everyone knows John Wall has all the physical tools you could ever want to be a terror as a point guard. He has explosive athleticism, was voted the fastest NBA player in this year's GM survey, and knows how to use his quickness to exploit mismatches in halfcourt set ups.

The one physical advantage we haven't seen John Wall fully utilized yet is his size. Wall won't be the speed demon he is right now for many more years, but he'll be one of the biggest, strongest point guards as long as he's in the NBA.

Over the past week, we've started to see John Wall dabble more in using his size to his advantage through posting other players up, and it's paying big dividends for the Wizards. Let's take a look at how the play works, using an example from Friday's game against the Suns.

As Wall crosses halfcourt, he makes his way over to the wing, where Ramon Sessions is located. With Wall approaching, Sessions makes his way over to the opposite side of the court, taking Brandon Knight with him.

This does two things for John Wall: One, it gives John Wall almost unfettered access to the elbow area, where he thrives. Two, it clears out his side of the floor so he can go to work:

This makes the spacing on the opposite side of the floor a little clunky, but it ensures the other team can't send a double team without making it painfully obvious, and if they do, Wall can zip a pass across the court for an open shot. Since the Suns opt to leave Bledsoe out on an island, all Wall has to do is spin past him and he's at the rim.

Mirza Teletovic was able to get over in time to deliver a foul and prevent an easy basket, but getting Wall to the line is a win for the Wizards' offense.

Drawing a foul isn't the only end game for a Wall post-up, however. Here, he backs down D'Angelo Russell and shows off a jump hook to get two vs. the Lakers:

Even if you keep him from getting to the paint, as Raymond Felton did here, Wall can still hurt you with his fadeaway from that range, as he did here:

The scary thing is, forcing Wall into a shot is still the better than getting him to pass out, because if you give him an open pass to the weak side, he will take advantage of it. Against the Cavaliers he exploited a defensive miscommunication on an Otto Porter off-ball screen to get Jared Dudley a wide-open corner three out of a post-up.

If you try to shade Wall with a big to keep him from getting to the paint, he'll hit a big with an easy pass as he rolls toward the rim:

Or he'll just zip it to someone with his back to the basket if you give him a passing lane.

What you see here is a simple, but incredibly effective and dangerous play for the Wizards. The only real defense against it is forcing Wall into a fadeaway (Good luck!) or trying to confuse Wall into making the wrong pass (easier said than done). Every team needs a few simple plays that they can go to at any point that work against any defense to get points. From the looks of things, they may have a new one to add, thanks to John Wall developing his post-up game.